![]() ![]() True Metroidvania – To really push the metroidvania flair, Rogue Legacy 2 introduces heirlooms: special items that permanently give your heroes new abilities that fully reveal the world’s secrets.Each biome adopts different “build strategies” to create completely unique yet-still-randomly-generated regions. ![]() Revamped Biome Generation – We went all-out with biome generation to make each area in Rogue Legacy 2 feel completely new.The art uses heavy shading and all animations are done using stepping techniques to keep the familiar Rogue Legacy look and feel. The sequel features 2.5D stylings, with 3D characters against hand-drawn backdrops. Brand New Style – We’re taking a whole new artistic approach to Rogue Legacy 2.Rogue Legacy 2 supports 15 new classes, with 15 distinct styles of play. Or sing and dance through your enemies, as the joyous bard, leaving only a trail of bodies behind you. Take to the skies as a Dragon Lancer and fly across the skies striking foes at massive speeds. Hide atop Ivy Canopies as the Ranger, and rain poisoned arrows down onto your foes. Wildly New Classes – No two classes play the same.This is a world where improvisation, and not memorization is the key to success. Every Adventure is Unique – New monsters, new traps, and new layouts await you every time you enter the Kingdom.The gameplay consists of searching and developing strengths and things, battling with opponents and finally - killing the main boss. ![]() The map is always generated anew and randomly, and the hero always dies at the end of the game, but all of his money is saved, and they can improve the character of the new game. Messages inform us about what is there and what is happening. ![]() Among other spaces of the game are a forest, a dungeon and a tower.Īt the disposal of the player, there is a book in which all the messages encountered during the game are collected. The study of the castle promises useful finds. A meeting with an architect can help with the exploration and reconstruction of the castle. The smith can sell weapons and armour, and the gipsy can sell different magic things. You meet not only enemies but also other characters with whom interaction is possible. The game begins in the castle, in which the heroes are "settled", there are also important things for the game, money and useful qualities. ![]()
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